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| *Generic Pointing System |
Tuesday, April 17, 2012
The Lab Directs Your Life
Monday, April 16, 2012
Second Life History
Here's some Second Life history for you ... The first Lucky Chair!
- Chair Design by Funaria Moose, created on January 4, 2006.
- Converted to a Lucky Chair by Shep Corvin on January 5, 2006 (modified until Jan 29).
- Sixteen prims and one script (a Lucky Tribe game script was added later).
SL9B: Is this the theme? [Update]
It might stretch the boundaries of the celebration's No Commercialism policy, but in-world communities such as Virtual Ability, Luskwood, Relay for Life, and others could stand to benefit greatly from focused exposure at such a large event.
[Update 17 April 2012 12:19PM]
STOP! Go read "Building Community in Second Life or Not" by Honour McMilan NOW. It seems there will be no SL9B at all in the traditional sense. The Lab wants us to celebrate their birthday without them.
50 Thousand Plus
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| Uccello the Owl swooping in to catch some squirrel prey for her Inventory. |
Last night after doing a little bit of Inventory maintenance I was pleased and dismayed to see my total item count was
- My wee pixy Alt has been accumulating items for landscaping so my total inventory is actually much larger.
- The bulk of my textures are not in viewers.
- My Building folder is filled with stuff — raw materials, if you will — such as columns and arches and furniture bits and .... you get the idea.
- I've been fairly good at but I could be much better at keeping Uccello's Inventory organized by boxing backup copies of most everything that had Copy perms and boxing up unused items such as 20-something shades of a particular hair style when I really wear but five at the most.
- Landmarks and Note Cards I don't frequently use are deleted almost immediately.
- Calling Cards count toward your Inventory total so if you remove a friend, remove their Calling Card (especially since every time a friend logs in or out, your entire Inventory is scanned so your experience slows).
- I keep too much stuff out of sentimentality.
- Too many items I've collected were picked up for "I might need this some day" reasons.
All this was on my mind when I was making lunch today and listening to Episode 24 of The Ihnatko Almanac podcast, "The Big Edit," which focused heavily on keeping only things you can't really live without by editing your complete collection of stuff. Like do you really need all those comic books (the host's example) or all those Legos you don't play with (my example). Or those ten pair of boots you have in your Second Life Inventory just because you had to have them for particular outfits you don't really wear any more. Yes, I really need to do some editing, if only more boxing of things I don't use much and don't want to lose.
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