Except for spending time with Threshin (the Bestest Big Sister a Girl Could Have) and friends, today was pretty much a waste of time as far as Second Life® was concerned. I did learn that I should use ® instead of ™ when referring to Second Life®. I figured all that out when spending time reformatting my blog template. A bit of a learning curve there, but I figured it out. I got this new one from BTemplates. It is called Cool Water. Guess I was tired from setting up the Halloween hunt at the Isle of Lesbos.
Anyway, as of now the Archive is missing. I hope to get that back soon. Blogger was throwing errors left and right. And some side column content, like news headlines, is gone. Lots of changes, but if you know me I don't sit still long so change is inevitable. Probably the next thing to be changed is that Edit button at the top. No idea what that does.
Thursday, October 9, 2008
Wednesday, October 8, 2008
What's up, Pussycat?
Sunday, October 5, 2008
A-Mazing
One of my latest projects: A Maze. I used Apotheus Silverman's Maze Generator (Web) to create a template then built the final product over a 40x40x0.5 mega-prim, added entrance and exit cupolas, and a mega-prim roof.I would have modified the automatically generated maze but it seemed to have a 'die' script in each prim so any part taken into inventory and then rezzed later disappears. It would have been easy to edit the script out, I guess, but I didn't bother as I wanted to make the walls thinner and higher. Laying out my own prims over the 'template' also allowed me to make changes. As the textures are all gloss-black with a 'lava' textured floor and ceiling, the original maze was a bit too hard ... especially as I placed it in the cloud layer. Extra paths help make the going easier.
Prim.Docker (Web) was handy in setting up the final product. Next time I might try adding the alignment script to the prim used by the generator so creating from the original would be easier. Then I could make some mazes to sell. There are a few for hundreds of Lindens on XStreetSL but I think that might be a bit over priced considering how easy mazes are to make. It is the customizing that should make the difference.
Saturday, October 4, 2008
Stealth
I am very hard to see when wearing a Nomine Aether - Midnight skin (SLurl), a black leather outfit from Danika Designs (Web), Hydra hair in Midnight from Discord (SLurl), primOptic's Finesse glasses (SLurl), Pirate boots from Illusions (SLurl), a TalTECH Black Thunder black pistol (SLurl), and my beloved eCollar (SLurl) in black leather ... so NO Sneaking into the Isle of Lesbos. I'm there, seen or not.
Thursday, October 2, 2008
BIG Teddycello
Many Linden Lab© employees with a presence in the Second Life™ (SL) world give away teddy bears that they have made. I have a few and sometime last year I made a teddy to give away in much the same fashion. Since that first bear I've made several to give away at the Isle of Lesbos or for other reasons, but I've never been quite happy with that first bear.
Sure, it had a nice hug animation, but it was really a rather basic effort that more or less duplicated a Linden bear design and not too fancy. So yesterday I got working on a new one that would better reflect me and here it is. Well, this is a giant version over 20m tall. The one I'll give away is about one meter tall. But both reflect what I love to do in SL: Build. This one is working on a slightly tortured prim with my state of Maine vehicle license plate "name" texture.
At 173 prims I don't see too many folks rezzing it for extended display, but this one is me. She is even wearing what I often wear (dang! I should have changed for this pic!).
Sure, it had a nice hug animation, but it was really a rather basic effort that more or less duplicated a Linden bear design and not too fancy. So yesterday I got working on a new one that would better reflect me and here it is. Well, this is a giant version over 20m tall. The one I'll give away is about one meter tall. But both reflect what I love to do in SL: Build. This one is working on a slightly tortured prim with my state of Maine vehicle license plate "name" texture.At 173 prims I don't see too many folks rezzing it for extended display, but this one is me. She is even wearing what I often wear (dang! I should have changed for this pic!).
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