Congrats, Coke, on getting your Alien28 vs Plagiariser comix published on the Second Life Herald (Web and Web). I remember seeing an early alien sculpture at Burning Life '07 and thinking it was fabulous. The current avatar is even more fab!
Showing posts with label sculpture. Show all posts
Showing posts with label sculpture. Show all posts
Thursday, January 15, 2009
Coke Supply's Alien
Congrats, Coke, on getting your Alien28 vs Plagiariser comix published on the Second Life Herald (Web and Web). I remember seeing an early alien sculpture at Burning Life '07 and thinking it was fabulous. The current avatar is even more fab!
Saturday, May 24, 2008
Cheers!
At times I fancy myself a builder and sometimes even an artist. Maybe I can bang prims together a bit better than the average bear, Booboo, thanks to all those art and design classes plus all that time I have spent behind a camera. But when I come across things like Jacek Antonelli's giant octopus (see here and here) and realize 'Crap! I have no idea what I'm doing!'
To all the real artists in the Second Life™ world: Cheers!
To all the real artists in the Second Life™ world: Cheers!
Friday, May 23, 2008
Quick Pic - Machinima Studios
My breath was taken away at Machinama Studios (SLurl). Very impressive. I hope to get more time to explore here and a couple other places I learned about from the Lucky Kitty Crew group today. A guided tour is available at the entrance, but I'm going to need a handy translator as I don't read Japanese. I don't know what the rest of the place is about yet. I'll explore until my wife logs in tonight. From what I saw on the tour and this impressive sculpture I have to automatically recommend a visit.
Tuesday, May 13, 2008
Ho-hum .. What? Starax!
The landscaping is ho-hum. The quality of most of the build is pedestrian. The club is fairly typical, but "Club Extreme Gaming Waterfall Store Dancing Zyngo Like Games" (SLurl) has three sculptures from the legendary Starax Statosky. Go figure. There are other nice pieces in the sim but three rare finds like this demon, orca, and Kong all in one place? Wow.Next door is Osiris with some amusement park activities and other sims to zip around. If you don't go to see Starax's work you might as well stay home. But go see Kong! Go see the orca fly! Go see the demon :)
Tuesday, May 6, 2008
"For the World is Hollow and I Have Touched the Sky"
Finding "The Land Inbetween: showing Kill All Artist by .danone." (SLurl) was something of an accident. I had a landmark for the Mars sim in the Rezzable chain but like all good things, it passed. A world of colour and light was replaced with by yet another bleak and dark post-Apocolyptic landscape. Being in Rezzable, though, means it is top notch. I haven't explored it much yet as the style is not to my taste, but after crawling out of a crypt I found a wonderful sight and decided it would make a great tableau for messing with the Advanced Sky Editor option inside the Environment Editor. The time of day was not adjusted and I was facing due south at the time.
There is no "unadulterated" shot here, but in order of appearance the pre-sets I used are: Incongruent Truth, Night, Sailor's Delight, Sheer Surrealty, Blue Midday, Desert Sunset, Fine Day, Funky Funky Funky (not Funky Funky), and Gelato.








The sim creator doesn't seem to have forced any specific atmosphere or time setting though it seems to be near midnight most times I have visited. The regular view is pretty impressive bit if any of these views had been forced by the creator I would likely have been even more impressed. The feeling in each is just something else. Try them with your land sometime or a favorite scenic spot and I think you will be rather pleased. And try this link to learn more the presets I used.
Many thanks to Torley Linden for inspiring me to play with this feature.
About this post's title.
There is no "unadulterated" shot here, but in order of appearance the pre-sets I used are: Incongruent Truth, Night, Sailor's Delight, Sheer Surrealty, Blue Midday, Desert Sunset, Fine Day, Funky Funky Funky (not Funky Funky), and Gelato.








The sim creator doesn't seem to have forced any specific atmosphere or time setting though it seems to be near midnight most times I have visited. The regular view is pretty impressive bit if any of these views had been forced by the creator I would likely have been even more impressed. The feeling in each is just something else. Try them with your land sometime or a favorite scenic spot and I think you will be rather pleased. And try this link to learn more the presets I used.Many thanks to Torley Linden for inspiring me to play with this feature.
About this post's title.
Tags:
Apocolypse,
art,
crypt,
exploration,
explore,
landscaping,
Linden,
post-Apocolyptic,
preset,
Rezzable,
scenery,
scenic,
sculpture,
sky,
sunset,
Torley,
Torley Linden,
tutorial,
viewer,
Windlight
Saturday, May 3, 2008
Distracting Architecture
Once again I found an unfamiliar landmark in my Inventory so being foolhardy I tele-s'plored and found myself at OnCom in a store that was so well designed and built that I never noticed what they sold (SLurl). The floor is fabulous. Great use of textures and Glow. And this dragon is very, very cool. I must remember to pop back and check out the rest of the sim some day.
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