Showing posts with label tiny. Show all posts
Showing posts with label tiny. Show all posts

Monday, January 13, 2014

Perspectives II: Return of the Disproportion

The door to my brother's cabin in Nangrim is 2.8m tall. Perusing the Home Depot Website, the average front door for a Real Life home is 80" (2.032m). This matches up with the doors in my Real Life home. So why does this one seem to friggin' big to me? My avatar is only a few inches taller than my Real Life self.



The Builder's Tape Measure (which you'll find in Inventory > Library > Objects > Household) agrees that 2.8m is the proper height for a door opening in Second Life.

All this seems perfectly fine in Mouse Look, just like how I see things iRL. That's the way it is supposed to work, right? So the camera position is what makes the difference. Here's a comparison of the normal Second Life view to one where the Camera Controls were used to adjust the pitch so that the camera was as the avatar's eye level.

Standard View
Pitch-Adjusted View
There is no easy way with the Official Viewer's controls to make the latter the default view, though some Third-Party Viewers do have such optional adjustments. Scripted "cameras" are available, notably for Tinies and other other-than-standard size avatars. But seeing Our World from above and behind as we do instead of at nominal eye level as in RL is probably explains why we make our avatars so disproportionately large.

None of this explains why the books on his shelves look far to big, too.


Friday, July 20, 2012

What's In My Closet: Stuff

Since there is no easy way to export items from your MySL feed at this time, I guess I'll have to do it manually, so here goes ... outfits I created and saved today with the captions I used (in Italics) in my snapshot feed.

My new Adventure Girl ensemble, cobbled together from all over my wardrobe. #Fashion
I shot this at the the Premium Wilderness Area (Web), a reason to get a Premium account if I ever saw one.

Updated my Builder Girl outfit. Mostly the cloth parts, but I adapted my Wynx mole helmet to fit a human size. #Fashion
This pic was taken outside the faux water tower at the Lesbos University building. I had planned to make it part of the 2012 Lesbos Halloween build, but ... Well, if you haven't heard yet, The Isle of Lesbos closes next week.

My tiny kangaroo hippie thanks to a nice freebie from "What's This?"
This little kanga avatar was one of my favorites when I worked at SL9B and I decided I have to go Tiny more often.

A Loco Pocos tiger because I'm thinking of joining the White Tiger Mentors. #Fashion
My friend, Bo Denimore, is a mentor there and I value his recommendation to join the group. It could give me something to do other than just explore now that Lesbos is going away.
The next couple pix aren't saved outfits (Web) but I was having fun with my Inventory when the idea struck that I might be able to go visit the LDPW Moles ...

I was hoping that if I visited the Mole Tunnel at the Bay City Community Center (SLurl) I'd be transported to Mole Land. No such luck. #Bay City #Mole
Needless to say, it didn't work. But do know where the Mole Islands are located (Web).

I've been trying to think what my LDPW Mole name would be. Based on this pic? Maybe Adora Mole #LDPW #Mole
Moving things from the MySL feed might become a regular event on the blog here, at least until someone looks at my JIRA to make an automatic transfer possible (Web). Well, looks at it, approves it, and implements it. No, I don't hold out any hope, really.

Thursday, February 5, 2009

A talk with Grant Linden about Xstreet

At a recent open meeting with Grant Linden, "a User Experience Designer at Linden Lab working on the commerce team" a number of residents learned more about the Linden Labs acquisition of the Xstreet SL and OnRez retail services and what might be expected. Here is a short bullet list of items discussed with comments:

◆ No new L$ cash terminals. The whole concept is being looked at, but with the integration of resident L$ balances into the Xstreet marketplace, terminals likely won't be necessary. Several of us did not like the integration idea for security reasons. For example, having funds stashed in an off-world system like Xstreet or OnRez protected in-world liquidity. What happens if my in-world balance disappears like the inventory losses many of us are familar with of late? Grant acknowledged these concerns but had no firm response.

◆ Several residents asked about using OnRez vendors in-world. While the Lab is looking at a vendor system, Grant gave the impression that the idea did not sit well with the Lab. Some residents asked for compensation for the money spent customizing OnRez vendors. It is not likely the Lab will do this and another resident pointed out that the customization was a voluntary business risk. There actually seemed to be a number of residents at the meeting that lamented the loss of OnRez. Grant mentioned that many of the best practices (a common business term, but he didn't use it) of OnRez would be looked at and integrated if feasible.

◆ Grant was genuinely concerned when I expressed my distaste for the acquisition as a "Company Store" move (my blog Web; Wikipedia Web). In the chat I stressed to others who commented that we don't have a choice and as merchants it is our job to determine how we can best leverage the situation.

◆ Concerns about post-sale commissions were brought up to which Grant assured us that the funds were being used to support Xstreet operations and improvements, the implication being that the Lab would not profit from the commissions. (That may be the case in the short term, but who knows how that will change. Uccie.) Roy Blanchard pointed out that the commissions could be seen as competition by in-world merchants who don't use Xstreet.

I wonder if it would be possible to use our in-world Inventory system as a "warehouse" for items that we want to sell? An Xstreet folder could be created and any resident-created content could be kept there for an automatic listing on Xstreet. Essentially, that would build a store front for any resident and eliminate the need for in-world delivery boxes. For mall owners, though, this could create a problem. My friend Roy Blanchard, owner of Hug*Mart (SLurl), is not a merchant but is kind enough to provide free space for purveyors of goods for Tinies. Such an idea might actually hurt malls like his.

◆ Mention of an independent entity to replace Xstreet or OnRez was made by several but the conversation was fuzzy (at least to me). I pointed out that any competitor would need to overcome LL's advantage of being tied to in-world search, a feature that Grant emphasized several times.

◆ A whole lotta this: [2009/02/05 13:48] Splashable Water 1.5: Could not find object 'splish'. It is funny to see things like this on Linden properties, especially those built and maintained by individual Lindens. And have you ever flown around the offices and counted the sex furniture?

◆ As part of a sprawling and spotty discussion of the tags used on Xstreet, I suggested that much could be learned from looking at the List view in Apple iTunes. Grant liked the idea of a more intuitive tagging system, mentioning that he once worked for Amazon.com with a suggestion that some of that site's functionality could be worked into the Xstreet site. allistair Macbain had some great feedback for Grant on this topic, particularly on ease-of-use. Many from the Tiny community expressed concerns about proper tagging on Xstreet and Grant acknowledged this by pointing out that several communities have similar concerns.

◆ Did you say Wish List? One of the cool ideas that Grant mentioned was being able to put an Xstreet Wish List in our profiles. To me, this means that in-world merchants who do not use Xstreet would be left out.

◆ No "taxes" (i.e., commissions) on in-world sales. And the Lab doesn't have plans to kill in-world businesses that don't use Xstreet.

◆ [2009/02/05 14:00] Splashable Water 1.5: Could not find object 'splish'. Kinda glad I had sound turned off.

Many thanks to Roy Blanchard for keeping me in the loop in his talks with the Lab. In the picture from L to R: Grant Linden, Roy Blanchard, allistair Macbain, Uccello Poultry, Orrla Loire