Showing posts with label RP. Show all posts
Showing posts with label RP. Show all posts

Monday, July 8, 2013

Star Trek Freebies (UPDATE)

Loki Eliot is not only a Genius Builder, he's a Generous Builder, too. Recently a friend of his became enamored of all things Star Trek (if you don't know about the Star Trek entertainment franchise you might be bored with this post) so Loki created a combat-enabled starship for him. Then he went on to create other ships. Eventually he created a whole game system. I've been watching pictures on the My Second Life feeds for about a week now and it looks like a lot of fun.

Today I read a new post from Loki:

Startrek Battles will be available FREE at my store later today, will do another post soon and probably blog about it later, in mean time here is a small vid showing what i made...


It isn't out as of the moment I publish this post, but drop by Loki's shop in Escapades (SLurl) and check out his other freebies and his really cool non-freebies such as clothes, games, and more. The region is packed with interactive stuff so it is well-worth exploring while you want for the game release.

Admittedly, one big reason the game will be free is that Loki doesn't own the copyright to the starship designs so selling for even L$1 would be a major no-no. But don't let that fool you into thinking "cheap quality." From what I've been reading they use the new "materials" graphics tech, have full lighting, and are very detailed.

Loki's blog (and other social media connections) is here.

(UPDATE)

Loki has posted more information and imagery on his blog here.

Wednesday, November 12, 2008

Can SL and RL truly be seperate from each other?

Here is the Mix'n Match blog swap (Web) post from Stuart Warf of The Insane Life of Stuart Warf (Web).

When I was assigned this topic of "Can SL and RL be truly kept separate?" My instant reaction was to say that they can't be separate. In the current state of technology it is hard to keep something like SL and RL separate. But then it dawned on me that my situation isn't entirely the same as others in Second Life.

Now there are many reasons why somebody would want to keep their Second Life separate from their Real Life. A simple example of this could be that the person just wants their right to privacy. There are multiple reasons why an avatar would want privacy though. Someone could have a high profile job in some area and want Second Life as an escape without anyone finding out who they are. Some companies do have policies that require them to say who they work for in their contract which can cause all sorts of issues and see it fitting to just not mention who they are in order to maintain a simple life and escape.

In todays digital climate it's hard for someone to keep their real life identity a secret once they have revealed it, thanks to things like Google. So people who are aware of this decide to just keep their real life information separate from their virtual life.

Another way in which SL and RL can be separate is via roleplaying sims where you can act out a different life as a character and interact with a world. Examples of this could be the fantasy world of Avillion or the Star Wars world of Little Mos Eisley.

However there are many beinifits to not keeping SL and RL separate. Depending on what you do outside of the virtual world, you can be more open about who you are as a person in reality. A great example of where this typically happens in social networks like Facebook. Social networks like these can help you get to know your SL friends more and maybe even make new friends.

Other ways to interact with other avatars are microblogging websites such as Twitter and Plurk. Not only can these services give you another communication window into peoples lives.

When I look at who are probably the most open of avatars in Second Life I think these people are the podcasters, bloggers and active community members. Podcasters love to talk openly about things which says to me that they are also open in Real Life about their Second Lives.

Personally I think that SL and RL can be separate if you really try it but you limit yourself to what you can do in the virtual world. What I mean by being limited is that you miss out on a lot of the things you could enjoy in the world. If your trying to cut your real life off and be someone totally different in Second Life then ultimately it won't last forever. You can easily not tell people your in Second Life in real life but that can cause problems and that's why I figured that when I entered the world, I'd talk about it to friends and family.

Another thing that I've found while being in the virtual worlds is that aspects of it changed me in real life. I have become increasingly confident towards people (and I know that this has also happened to friends on mine in Second Life as well) and I truly believe that because of things like this that SL and RL cannot be separate.

Wednesday, October 15, 2008

Bloodlines & Me

My reply to a New World Notes post (Web) about the Bloodlines role play phenomenon in Second Life®:
Bloodlines has me conflicted. I feel it is impolite to not ask permission before animating anyone for anything other than a hug, but that goes against the role play required for the Bloodlines game. A 'surprise' invite to be bitten is annoying, but you don't see vampires in fiction asking politely.

Just by wearing neko bits, or a tiny avatar, or some other-than-human elements I am inviting others to participate in my personal role play. "Hey, look! I'm a parrot! Now I'm a gleaming dragon!" So who am I to demand that others stop their role play?

What we all need to rely on is common sense. Visiting a business to bite people because it is a popular place is as un-cool as me showing up at an in-world church as a topless belly dancer. Common sense tells me don't do it. Do the undead have such conscience?
Maybe this Peanuts® cartoon sums it all up: