Showing posts with label Katharine Berry. Show all posts
Showing posts with label Katharine Berry. Show all posts

Saturday, December 11, 2010

SL in Shiny Chrome

Recently I tried the Second Life Web Viewer Beta and was but mildly impressed. Afterall, uber-brainy resident Katharine Berry had long ago developed a browser-based interface limited to text so it was inevitable that in-world graphics would eventually be added by someone. During the trial I wasn't focused as much on "gee, this is in a browser" as I was continually noting how dull the experience really was when The Lab was clearly focused more on the social aspects of being in Second Life than the access method. My test avie was always being directed to "fun places" and "places to meet people" with virtually (pun intended) no emphasis on creation or other advanced features. Admittedly, avatar customization was very creatively handled but the limited documentation indicated this feature was an enhancement to the social aspects of being in-world. Likely this was a test of more than the technology. I'm sure folks involved with trying to increase the in-world population had a firm hand in what was going on. In all, there was a sense of "something is up" about the whole thing.

Then today as I was reading Andy Ihnatko's Chicago Sun-Times post "What does Chrome OS and Google notebook mean to you?" it struck me where SL on the Web is going: To The Cloud!



Google's idea, far from new, is that any computer you use will behave the same way, use the same applications (apps), and store information in a network-based space. I think it was the NEC company that pushed this idea long ago and it was then called "thin clients" ... the machine in front of you is simply a dumb terminal and all the "real work" is done on a networked computer somewhere else. That "somewhere else" is "The Cloud."

With Cloud SLing, The Lab wouldn't have to worry as much about viewer development, hardware compatibility, third-party viewers, and all the related expenses that come with such diversity. Innovation and control of our experiences would be firmly back in their hands. It could also lure more people into the service, like those who have Apple iPads but don't use traditional computers. People like my mother. Seventy-four years old and taping away for at least six hours a day, nary a clue that she really has in her hands a computer far more powerful than the first one I used to access Second Life over five years ago.

A Second Life app for the Web browser or for devices like the iPad or the next generation of televisions shouldn't be too hard. In fact, one is likely to appear soon, I imagine, considering the limitations of current options for the ever-increasing number of portable devices. Pocket Metaverse, one of two viewers that I can find for iOS devices, is fine for occasional use, but without graphics, it is somewhat of a nuisance to use. So bring on The Cloud! I don't think we will have long to wait.

Sunday, January 10, 2010

Building in SL: Finding Megaprims

Building in Second Life® is a lot like sex. The act itself is the ultimate, but I love playing with the various toys and finding special materials, too. One controversial material for SL building is the Megaprim (AKA Huge Prim; Web), any "block" larger than the 10m3 that the system can generate. Claims of added lag, their use by Griefers and misuse by n00bies, and the need for good building skills makes them controversial. Since any plot of land can have just so many prims, skillful use of Megaprims to replace several individual pieces is very useful. However, I have yet to find a convenient way to to store and retrieve them.

So when my friend Peter Stindberg announced on Plurk and on his Blog about a new tool created by the genius Katharine Berry (Web) to search for Megaprims via the Web (here) and have them delivered to you in-world I was ecstatic! Normally I keep a folder of frequently used sizes but mostly I keep a barrel (really, a barrel) filled with boxes of Megaprims sorted by the Z dimension. I'll probably keep the folder, but now I can skip rolling out the barrel, waiting for contents to load, dragging out the box I think I need .... you get the idea. With Kathrine's site I just type in the dimensions I want and it will search for the nearest size available within the variables I specify. If you are a builder you need to try this then give Katharine a hug when you see her in-world.